Lesson Starters


These activities are suggestions toward meeting the demands of keyboarding-related indicators from the Ohio Academic Content Standards for Technology. They don’t represent a complete course of study, but rather idea starters.

Grade One

Standard 3 - Technology for Productivity Applications

Benchmark B, Grades K-2

Demonstrate operation of basic computer and multimedia technology tools.

Gr1.S3.B.7 Begin to locate letters and special keys on the keyboard with teacher assistance (e.g., enter key, escape key, space bar).

Starter 1

Objective:

Students will show correct posture and use of both hands while at the computer.

Materials:

Setting:

This lesson can be conducted in either a classroom or computer lab* setting.

Procedure:

  1. Demonstrate proper and improper ways to sit
    1. Sit up straight
    2. Feet flat on floor
    3. Comfortable distance from computer
    4. Elbows comfortable at sides
    5. Wrists nearly parallel to keyboard surface
    6. Fingers gently curled
  2. Put yarn between the keys 5 and 6, T and Y, G and H, B and N, and explain the right hand stays to the right of the yarn; left to the left
  3. Dictate letters and tell which hand they would use… Or raise left hand for letter that would be the correct response for the left side of the keyboard or color letter of name on a paper keyboard and tell which side they are on (left or right of the yarn).
An additional lesson on Posture and Homerow, targeted toward Grades 2 and up, is also available

Starter 2

Objective:

Students will locate special keys on a standard keyboard

Materials:

Setting:

This lesson can be conducted in either a classroom or computer lab* setting

Procedure:

  1. Display a keyboard
  2. Explore special keys one by one
    1. Example: "Look for a key the starts with d."
    2. "Point to it. What is the word?" Delete
    3. "What does it mean? Let’s try it."
  3. Follow the same procedure for the following keys:
    1. Space bar
    2. Delete
    3. Shift
    4. Backspace
    5. Enter (Return)
    6. Punctuation marks (! ? , .)

Starter 3

Objective:

Students will type a short sentence include his/her name.

Materials:

Setting:

The equipment requirements of this lesson dictate a computer lab setting. Alternately, this lesson can be reasonably modified for use as a "Center" activity.

Procedure

  1. Review: Students demonstrate proper posture, etc.
  2. Review: Students center on actual computer and keyboard
  3. Discuss the task (typing 'My name is..." sentence)
  4. Review: How to add punctuation for the ending period
  5. Begin the typing process by demonstrating how to type a capital 'M'
  6. Have the students type and complete the sentence: ”My name is…”, while demonstrating the following skills
    1. Use the correct hand
    2. Include punctuation (period)
    3. Use shift key to capitalize
  7. Lesson extension: Provide students with an incorrect sentence (no caps, punctuation) and ask the students to type it correctly

Grade Two

Grade Three

(Reinforcement and building on Grade Two skills.)

Grade Four

Standard 3 - Technology for Productivity Applications

Benchmark B, Grades 3-5

Use appropriate tools and technology resources to complete tasks and solve problems.

Gr4.S3.B.8 Demonstrate appropriate keyboarding skills.

Starter 1

Objective:

Students will use the keyboard for original composition

Setting:

The equipment requirements of this lesson dictate a computer lab setting. Alternately, this lesson can be reasonably modified for use with limited classroom computers by designating a few students at a time to work.

Material:

Procedure:

Starter 2

Materials:

Procedure:

Assessment:

Alternative:

Many software programs also have a built-in assessment utility that may stand in place of the lesson outlined above 


* The meaning of the term computer lab also includes mobile labs and class sets of keyboard units except where otherwise noted.

(Credits: Compiled by Tri-County area teachers)

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